Super Smash Bros.

This article is about the first game. For the series as a whole, see Super Smash Bros. (series).

Lua error in Module:Unicode_data at line 293: attempt to index local 'data_module' (a boolean value). is a crossover fighting game made by HAL Laboratory and Nintendo for the Nintendo 64. It was sold in Japan on January 21, 1999, in North America on April 26, 1999,[1] and in Europe on November 19, 1999. Super Smash Bros. is the first game in the Super Smash Bros. series. The second game in the series is Super Smash Bros. Melee for Nintendo GameCube and was sold in 2001. Super Smash Bros. Brawl is the third game in the series and was made for Wii. Super Smash Bros. for Nintendo 3DS and Wii U are be the fourth games to be release for Nintendo 3DS and Wii U. Super Smash Bros. was in the Wii's Virtual Console in Japan on January 20, 2009, ten years after it was made for Nintendo 64. Super Smash Bros Ultimate was released for Nintendo Switch.

Super Smash Bros.
Developer(s)HAL Laboratory
Publisher(s)Nintendo
Designer(s)Masahiro Sakurai
Composer(s)Hirokazu Ando
SeriesSuper Smash Bros.
Platform(s)Nintendo 64, iQue Player, Virtual Console (Wii)
ReleaseNintendo 64:
iQue Player:
  • CHN November 15, 2005
Virtual Console (Wii):
Genre(s)Fighting
Mode(s)Single-player, multiplayer

In the game, the players can control every characters from the video game series, including Mario, Pokémon, The Legend of Zelda and many others. The games are very different compared to other fighting games. Other characters include Kirby, Donkey Kong, Captain Falcon, and Jigglypuff among others.

Characters

Default Characters

Secret Characters

Super Smash Bros. has 12 characters. 8 starters and 4 unlockables. Pit, King Dedede, Mewtwo, Meowth, Bowser, and Princess Peach were going to be in Super Smash Bros., but were removed. They all made it in either Super Smash Bros. Melee or Super Smash Bros. Brawl. Meowth does appear in Super Smash Bros. and Super Smash Bros. Brawl but only as a Pokéball Pokémon. Master Hand is a character that you will always fight last.

Gameplay

The point of the game is to beat the character(s) that you are fighting. To beat them you must hit them again until they are very hurt. Once they are very hurt, you have to knock them off of the stage in some way.

One player mode

In 1P mode, you have to fight all of the characters in the game (including the one you are using) and Master Hand. You also play some mini-games along the way. In this mode, you can unlock characters and stages by doing certain things. It does not work like that with Master Hand, though. With Master Hand, you have to hit him again and again until he dies. You do not have to knock him off the stage. It's impossible to knock him off the stage.

Multiplayer mode

In multiplayer mode, up to 4 people can play against each other non-stop. If there are fighters that have died at the same time, they will fight in a sudden death battle. In that battle, they are badly hurt and they have to fight other fighters who made it into the sudden death battle as well.

Mini-games

The two mini-games are "Break The Targets" and "Board The Platforms". In Break The Targets, you have to break 10 targets. It's very hard to get all 10 of the targets. The same goes for Board The Platforms except you have to just simply land on all of the platforms. Board The Platforms is a little bit harder than Break The Targets. Characters can be unlocked in these mini-games.

Home Stages

Series Character Home stage
Super Mario Bros. Mario Peach's Castle
Donkey Kong Donkey Kong Kongo Jungle
The Legend of Zelda Link Hyrule Castle
Metroid Samus Planet Zebes
Yoshi Yoshi Yoshi's Island
Kirby Kirby Dream Land
Star Fox Fox Sector Z
Pokemon Pikachu Saffron City
Super Mario Bros. Luigi Mushroom Kingdom
Pokemon Jigglypuff Saffron City
F-Zero Captain Falcon Planet Zebes
Earthbound Ness Dream Land

Development

Super Smash Bros. was made by HAL Laboratory in 1998. It was first called Lua error in Module:Unicode_data at line 293: attempt to index local 'data_module' (a boolean value)., and it did not have all those characters from different Nintendo games. Later, Sakurai had an idea of having characters from different Nintendo games to make it very fun. Lots of people liked it so he began making the game with some people.[2][3] At first, it was only sold in Japan. Sakurai saw how many people bought the game and liked it so the game was sold in other countries as well.[4]

Reception

 Reception
Review scores
Publication Score
Allgame      
Famitsu 31 of 40[5]
GameSpot 7.5 of 10[6]
IGN 8.5 of 10[7]
Nintendo Power 7.7 of 10
Aggregate scores
Aggregator Score
Game Rankings 80%[9]
Metacritic 79 of 100[8]

Super Smash Bros. became very popular, and quickly became a Player's Choice game (which means it's very good). In Japan, 1.97 million Super Smash Bros. CDs were sold, and 2.93 million Super Smash Bros. CDs have been sold in the United States.

Other websites

References

  1. "Super Smash Bros. for Nintendo 64". GameSpot. Retrieved 2007-12-13.
  2. "Iwata Asks: Super Smash Bros. Brawl". Wii.com. Archived from the original on 2008-04-09. Retrieved 2008-01-31.
  3. "Iwata Asks: Super Smash Bros. Brawl" (in Japanese). Wii.com. Retrieved 2008-01-31.{{cite web}}: CS1 maint: unrecognized language (link)
  4. Anthony JC. "Super Smash Bros. Melee". N-Sider. Archived from the original on 2008-01-23. Retrieved 2008-06-17.
  5. IGN Staff (2001-11-14). "Famitsu Scores Smash Bros.". IGN. Archived from the original on 2012-03-20. Retrieved 2008-04-26.
  6. Gerstmann, Jeff (1999-02-18). "Super Smash Bros. Review". GameSpot. Retrieved 2008-04-26.
  7. Schneider, Peer (1999-04-27). "Super Smash Bros. Review". IGN. Archived from the original on 2008-05-12. Retrieved 2008-04-26.
  8. "Super Smash Bros. (n64: 1999): Reviews". Metacritic. Archived from the original on 2008-06-09. Retrieved 2008-04-26.
  9. "Super Smash Bros. Reviews". Game Rankings. Retrieved 2008-04-26.