Crunch (video games)

In the video game industry, crunch is needed overtime during the creation of a game. Crunch is common in the industry. It can cause work weeks of 65–80 hours for long periods of time. The developers are often not paid for this extra work.[1] Crunch often leads to negative health impacts for game developers. It can also cause a decrease in the quality of their work. Critics of crunch complain about how it has become normal in the gaming industry..[2] A lack of unionization of game developers has often been said to be the reason crunch exists.[1] Organizations such as Game Workers Unite try to end the crunch by making the companies that make games to follow labor rights.

References

  1. 1.0 1.1 Frauenheim, Ed (11 November 2004). "No fun for game developers?". CNet News.
  2. Schreier, Jason (2016-09-26). "The Horrible World Of Video Game Crunch". Kotaku. Archived from the original on 2015-05-16. Retrieved 2021-08-19.