Mega Man Xtreme
Jump to navigation
Jump to search
| Mega Man Xtreme | |
|---|---|
| Developer(s) | Capcom |
| Publisher(s) | Capcom |
| Director(s) | Koji Okohara |
| Producer(s) | Tatsuya Minami |
| Composer(s) | Toshio Kajino Saori Utsumi |
| Platform(s) | Game Boy Color |
| Release | October 20, 2000[1] NA |
| Genre(s) | Action, platform |
| Mode(s) | Single-player |
Mega Man Xtreme is a platform video game made by Capcom for the Game Boy Color game console in 2000. It is a spin-off game in the Mega Man X series which started on the Super NES. It was followed by a sequel, Mega Man Xtreme 2, in 2001.
The game has three difficulty levels. Normal has four levels, Hard has four different levels, and Xtreme has all eight levels. Stages, enemies, bosses, and music from Mega Man X and Mega Man X2 are re-used in the game.
References
- ↑ Mega Man X: Official Complete Works (January 6, 2010)Udon Entertainment. p. 78–9. ISBN 978-1-897376-80-5.