Tomb Raider II
Tomb Raider II is a video game in the Tomb Raider series and is the sequel to Tomb Raider. Made by Core Design and published by Eidos Interactive, the game was released for PlayStation, Windows 95 in November 1997, Macintosh in 1998 and on the PlayStation Network in 2009.
Tomb Raider II | |
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Developer(s) | Core Design |
Publisher(s) | Eidos Interactive |
Designer(s) | Tomb Raider II: Gavin Rummery (lead programmer), Neil Boyd and Heather Gibson (level designers), Stuart Atkinson (lead animator), Joss Charmet (character models) Golden Mask: Philip Campbell, Rebecca Shearin and Kris Renkewitz (level designers) Richard Flower (programmer) |
Composer(s) | Nathan McCree (music and sound effects) |
Engine | Tomb Raider |
Platform(s) | PlayStation, Windows 95, Macintosh, PlayStation Network |
Release | Tomb Raider II: November 1997 |
Genre(s) | Third-person shooter/platform |
Mode(s) | Single player |