Crosshair
This article may not have a worldwide view of the subject. (October 2013) |
A crosshair is a circular range most commonly associated with telescopic sights for aiming firearms; often used in first-person shooter video games. It lets the player know what and where they are going to shoot.
Crosshair Media
A comparison of different reticles used in telescopic sights. The lower right represents a reticle found in the PSO-1 scope of a Russian SVD designated marksman rifle.
Reticle of Bell & Howell Pocket Comparator
Etched "FinnDot" reticle (a regular mil-dot reticle with the addition of 400 m – 1200 m holdover (stadiametric) rangefinding brackets for 1 meter high or 0.5 meter wide targets at 400, 600, 800, 1000 and 1200 m). Reticle illumination is provided by a tritium ampoule embedded in the elevation turret.
The day and low-light reticles of the integral reflex sight used on the FN P90 / PS90 USG models
Diagram of three types of reflector sights that produce collimated reticles. The top uses a collimating lens (CL) and a beam splitter (B) to create a virtual image at infinity (V) of a reticle (R). The bottom two use half silvered curved mirrors (CM) as the collimating optics with the reticle off-set or between the mirror and the observer.