Kill screen
A kill screen is a screen that prevents progress from the player. The screens in some games stop the game with gibberish or otherwise impossible figures. In Pac-Man, at a certain level the screen overflows and spreads fruits and ghosts across the arcade machine's screen.
Games with kill screens
These are games that have integer overflow.[1]
Kill Screen Media
Screenshot from FreedroidRPG showing an "area of effect", or AoE
- Musée Mécanique 182.JPG
The attract mode for the arcade game San Francisco Rush: The Rock showcasing one of the racetracks available to play in the game
- A7xpg-continue.png
A7Xpg gives the player the opportunity to continue playing after losing their last life.
- Battle for Wesnoth 1.6.5 Fog Of War.png
The player cannot see enemy activity beneath the greyed-out fog of war.
A simplified example of a skill tree structure, in this case for the usage of firearms
- Splashdamageillustration.png
Although only the blue player in the center takes a direct hit, everyone within the circle takes splash damage. The damage may decrease further from the point of impact; this is known as damage falloff.
- OpenArena 0.8.8 Title Screen.png
OpenArena title screen