Metroid II: Return of Samus
Lua error in Module:Unicode_data at line 293: attempt to index local 'data_module' (a boolean value). is an action-adventure video game made by Nintendo for the Game Boy game console. It's the second game in the Metroid series.
Metroid II: Return of Samus | |
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Developer(s) | Nintendo R&D1 |
Publisher(s) | Nintendo |
Designer(s) | Gunpei Yokoi (producer) Hirojii Kiyotake (director) Hiroyuki Kimura (co-director) Ryoji Yoshitomi (composer) |
Platform(s) | Game Boy |
Release | NA August 26, 1991JP January 2, 1992PAL May 21, 1992 |
Genre(s) | Action Adventure |
Mode(s) | Single player |
Plot
Storyline
Samus Aran goes to a planet called SR388 when the Galactic Federation told her to exterminate the Metroids that live on it. After exploring the underground areas of the planet and killing almost every Metroid, she fights and kills the Metroid Queen. Afterwards, a Baby Metroid hatches and thinks Samus is its mom. Samus takes the Baby Metroid with her when she leaves the planet.
Setting
The player sees very little of SR388's surface, and the game is almost entirely underground. The areas are dark with rocky platforms, and has a high amount of lava close to the surface.
Gameplay
Metroid II takes Metroid's gameplay and adds new stuff. It uses the Beams, Morph Ball, Missiles, and special jumps, but adds new stuff as well. The game is very nonlinear and lets the player explore the world somewhat freely. Throughout the world, Samus finds enemies and new power-ups.