Thatgamecompany

Thatgamecompany, Inc. is an American independent video game development company founded by students Jenova Chen and Kelle Santiago in 2006.

Thatgamecompany, Inc.
Formerly
Thatgamecompany, LLC (2006–2012)
Private
IndustryVideo games
FoundedMay 15, 2006; 18 years ago (2006-05-15)
Founders
Headquarters,
U.S.
Key people
Jenova Chen (president, creative director)
Number of employees
<50
Websitethatgamecompany.com

History

In late 2005, Jenova Chen and Kellee Santiago, students of the Interactive Media Program at the University of Southern California's School of Cinematic Arts, began thinking about creating their own video game company. The two had just released a video game—Cloud—that they had developed with several other students.[1] The game was a success. This circumstance allowed students to think about creating their own company. The games should evoke emotions in players. [1]

Digital distribution was popularity at the time. The two saw it as opportunity to create games without financial risk of retail distribution. [1] Thatgamecompany was founded on May 15, 2006, as Chen and Santiago finished their master's degrees.[2] The company soon signed a deal with Sony Computer Entertainment, which had been impressed by Chen's Flash game Flow.

Jenova Chen and Kellee Santiago, the founders of Thatgamecompany

Games

Title Year Publisher(s) Platform(s)
PS3 PS4 PSP PS Vita iOS Android Windows Switch
Flow 2006 Sony Interactive Entertainment Yes Yes Yes Yes No No Yes No
Flower 2009 Sony Interactive Entertainment
Annapurna Interactive (iOS and PC)
Yes Yes No Yes Yes No Yes No
Journey 2012 Sony Interactive Entertainment
Annapurna Interactive (iOS and PC)
Yes Yes No No Yes No Yes No
Sky: Children of the Light 2019 Thatgamecompany No No No No Yes Yes No TBA 2021

References

  1. 1.0 1.1 1.2 "thatgamecompany's Kellee Santiago". GamesIndustry.biz. Retrieved June 2, 2021.
  2. Santiago, Kellee (May 15, 2010). "Happy 4th Birthday, TGC". Thatgamecompany. Archived from the original on May 3, 2011.