Cave Story

Lua error in Module:Unicode_data at line 293: attempt to index local 'data_module' (a boolean value). is a freeware video game released in 2004 for PC. It was thought of and created over five years[1] by Daisuke Amaya, known by his pseudonym, or art name, Pixel. The game is an action-adventure game, and is similar to the Castlevania and Metroid games. It was first made in Japanese, and was translated to English by the fan translating group, Aeon Genesis.[2]

Cave Story
Developer(s)Studio Pixel (PC)
Nicalis (Wii, DSi, 3DS, Cave Story+)[a]
NIS America (Cave Story 3D)
Publisher(s)Studio Pixel (PC)
Nicalis (Wii, DSi, 3DS, Cave Story+)
NIS America (Cave Story 3D)
Designer(s)Daisuke Amaya
Writer(s)Daisuke Amaya
Composer(s)Daisuke Amaya (all versions)
Yann van der Cruyssen
Nicklas Nygren (WiiWare, Plus)
Danny Baranowsky
Dustin Kulwicki (3D, Plus) Ridiculon (Switch)
Platform(s)
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This article contains Japanese text. Without the correct software, you may see question marks, boxes, or other symbols instead of kanji and kana.
Release
Genre(s)Platform-adventure
Mode(s)Single-player, multiplayer (Switch)

The island is there is by Mimiga, a race of sentient, sheep-like

Cave Story Media

References

  1. "The Independent Gaming Source: The PIXEL Interview". Archived from the original on 2007-03-12. Retrieved 2008-02-02.
  2. http://shii.org/pixel/[dead link]

Notes

  1. Wii, DSi, 3DS versions of the game, as well Cave Story 3D and Cave Story+ were co-developed by Studio Pixel and Nicalis