Cave Story
Lua error in Module:Unicode_data at line 293: attempt to index local 'data_module' (a boolean value). is a freeware video game released in 2004 for PC. It was thought of and created over five years[1] by Daisuke Amaya, known by his pseudonym, or art name, Pixel. The game is an action-adventure game, and is similar to the Castlevania and Metroid games. It was first made in Japanese, and was translated to English by the fan translating group, Aeon Genesis.[2]
Cave Story | |||
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Developer(s) | Studio Pixel (PC) Nicalis (Wii, DSi, 3DS, Cave Story+)[a] NIS America (Cave Story 3D) | ||
Publisher(s) | Studio Pixel (PC) Nicalis (Wii, DSi, 3DS, Cave Story+) NIS America (Cave Story 3D) | ||
Designer(s) | Daisuke Amaya | ||
Writer(s) | Daisuke Amaya | ||
Composer(s) | Daisuke Amaya (all versions) Yann van der Cruyssen Nicklas Nygren (WiiWare, Plus) Danny Baranowsky Dustin Kulwicki (3D, Plus) Ridiculon (Switch) | ||
Platform(s) |
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Release | December 20, 2004
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Genre(s) | Platform-adventure | ||
Mode(s) | Single-player, multiplayer (Switch) |
The island is there is by Mimiga, a race of sentient, sheep-like
Cave Story Media
Daisuke "Pixel" Amaya programmed, illustrated, designed, wrote the story for, and composed the music to Cave Story over the course of five years.
References
- ↑ "The Independent Gaming Source: The PIXEL Interview". Archived from the original on 2007-03-12. Retrieved 2008-02-02.
- ↑ http://shii.org/pixel/[dead link]
Notes