Crash Boom Bang!
Lua error in Module:Unicode_data at line 293: attempt to index local 'data_module' (a boolean value). is a party game developed by Dimps. It was published by Sierra Entertainment (Vivendi Universal Games for Japan) for the Nintendo DS. It was released in Japan on July 20, 2006, in North America on October 10, 2006,[1] in Europe on October 27, 2006,[2] and in Australia on November 2, 2006.[3] It is the first and only game in the Crash Bandicoot series to be developed by a Japanese company.
Crash Boom Bang! | |
---|---|
Developer(s) | Dimps |
Publisher(s) | Vivendi Universal Games (Japan) Sierra Entertainment |
Designer(s) | Hiroshi Matsumoto (supervisor) Masatoshi Higuchi (executive producer) |
Series | Crash Bandicoot |
Platform(s) | Nintendo DS |
Release | July 20, 2006 NA |
Genre(s) | Party |
Mode(s) | Single player, multiplayer |
Crash Boom Bang! is the first Crash game to be released for the Nintendo DS, and the second party game of the series, after Crash Bash. The game's story centers on a multi-millionaire who uses the characters of the series to unearth a powerful object dubbed the "Super Big Power Crystal". The game was met with largely negative reviews for having unoriginal, dull gameplay and poor controls.
References
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Other websites
- The Official Crash Boom Bang! website Archived 2006-10-17 at the Wayback Machine