Super Smash Bros. Brawl

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Super Smash Bros. Brawl (commonly known as SSBB or Brawl) is the third video game in the Super Smash Bros. series. It was made by Sora and published by Nintendo for the Wii video game console.[1]

Super Smash Bros. Brawl
Developer(s)
Publisher(s)Nintendo
Director(s)Masahiro Sakurai
Producer(s)
Artist(s)
  • Chiharu Sakiyama
  • Takashi Ito
  • Yousuke Hamada
Writer(s)
Composer(s)
  • Takahiro Nishi
  • Shogo Sakai
  • Masaaki Iwasaki
  • Yutaka Iraha
  • Keigo Ozaki
  • Kentaro Ishizaka
  • Nobuo Uematsu (main theme)
SeriesSuper Smash Bros.
Platform(s)Wii
ReleaseOriginal release:
  • JP January 31, 2008
  • HK January 31, 2008
Nintendo Selects:
Genre(s)Fighting
Mode(s)Single-player, multiplayer

Gameplay

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Characters

There are 39 characters in Brawl. 25 characters are unlocked at the start, and 14 characters are hidden and have to be unlocked by the player. Most of the characters from the second game in the series, Super Smash Bros. Melee, are also in Brawl. Some characters from Melee (Mewtwo, Roy, Dr. Mario, Pichu, and Young Link) are not in Brawl. Two new characters (Solid Snake and Sonic the Hedgehog) were in games that Nintendo did not own. The game is best known for the tripping mechanic (fighters will trip at random when running), introducing third-party characters, and the Smash Ball

Items

Like the other Super Smash Bros. games, items appear in the middle of the game that characters can use. However, Brawl adds many more items, such as the "Assist Trophy" (where a character appears to help players defeat opponents) and the "Smash Ball", an item that lets players use a powerful attack called a "Final Smash".

References

  1. Gantayat, Anoop (2006-05-18). "Sakurai Talks Smash Brothers Brawl". IGN. Archived from the original on 2012-03-18. Retrieved 2007-06-19.

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