Soulcalibur II
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| Soulcalibur II | |
|---|---|
| Developer(s) | Namco |
| Publisher(s) | Namco |
| Designer(s) | Hiroaki Yotoriyama |
| Platform(s) | Arcade, GameCube, PlayStation 2, Xbox |
| Release | ArcadeJP July 30, 2002JP March 27, 2003NA August 27, 2003EU September 26, 2003 |
| Genre(s) | Fighting game |
| Mode(s) | Single player, Multipayer |
| Cabinet | Upright |
| Arcade system | Namco System 246 |
| Display | 720p (HDTV) (Xbox only) 480p (EDTV) 480i (SDTV) |
Soulcalibur II is a fighting video game made by Namco for the Arcades, as well as the GameCube, PlayStation 2, and Xbox game consoles. It is the third game in the Soulcalibur series of video games. Each version has its own exclusive guest character. The GameCube version has Link from Nintendo's The Legend of Zelda series, Heihachi Mishima from Namco's Tekken series of video games, and Todd McFarlane's Spawn from the comic book Spawn.
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Categories:
- Articles using Infobox video game using locally defined parameters
- 2002 video games
- 2003 video games
- Soulcalibur series
- 3D fighting games
- Arcade games
- Crossover fighting games
- Fighting games
- Nintendo GameCube games
- PlayStation 2 games
- PlayStation 3 games
- PlayStation Network games
- Video game sequels
- Video games developed in Japan
- Xbox games
- Xbox 360 Live Arcade games