Virtual League Baseball

Virtual League Baseball[a] is a 1995 baseball video game. It was developed and published by Kemco for the Virtual Boy. A sequel called Virtual League Baseball 2 was planned, but it was canceled because the Virtual Boy did not sell very well.

Virtual League Baseball
Developer(s)Kemco
Publisher(s)Kemco
Platform(s)Virtual Boy
ReleaseAugust 11, 1995 NA
Genre(s)Sports
Mode(s)Single-player

Gameplay

There are three game modes in Virtual League Baseball. They are player 1 vs. computer, all-star game, and pennant race. In player 1 vs. computer, one game is played between the player and the computer. In the all-star game, the player plays against the computer using a team of all-stars from America, Asia, or Europe. In the pennant race, the player plays a series of games against the computer. The game uses passwords to continue a game after turning off the console.

It is a single-player game. Players can use passwords to skip levels of the game. The game's teams are international.[1]

Development

Virtual League Baseball was developed by Kemco. It was released in October 1995 for the Virtual Boy.[1]

A playable version of the game was displayed at Electronic Entertainment Expo 1995. This version of the game was so broken that it was impossible for the player to hit the ball.[2]

Like all other Virtual Boy games, Virtual League Baseball uses a red-and-black color scheme and stereoscopy. Stereoscopy is an optical trick that is used to make the game look like it is 3D.[3]

A sequel, Virtual League Baseball 2, was in development. It was given an ESRB rating but it was never released.[4][5]

Reception

Nintendo Power liked the game's graphics, but wrote that it was hard to defend near the fence. One of the magazine's six reviewers recommended the game.[1] GamePro gave a short review where they said that the game was bad. They said the the game had bad controls and did not sound good.[6] Scott Alan Marriott of AllGame said that the game was like Major League Baseball for the Nintendo Entertainment System. He did not like these similarities.[7]

Related pages

Notes

  1. Known in Japan as Lua error in Module:Unicode_data at line 468: attempt to index field 'scripts' (a boolean value).

References

  1. 1.0 1.1 1.2 "Now Playing". Nintendo Power (78): 106–107. November 1995. 
  2. Plante, Chris (2010-08-13). "10 Lessons the Nintendo 3-DS Can Learn From the Virtual Boy". UGO.com. Archived from the original on March 21, 2013. Retrieved 2012-01-07.
  3. "Backwards Compatible: The Virtual Boy". Good Game. 2009-06-01. Archived from the original on July 12, 2015. Retrieved 2015-04-13.
  4. "Virtual League Baseball 2". Entertainment Software Rating Board. Entertainment Software Association. 2019. Retrieved 2019-09-28.
  5. "ケムコ - バーチャルプロ野球'96 (VB)". Famitsu (ASCII) (363): 106. December 1, 1995. https://www.virtual-boy.com/magazines/famitsu/weekly-famicom-tsushin-363/scans/. 
  6. "ProReview: Virtual League Baseball". GamePro (IDG) (90): 69. March 1996. 
  7. Marriott, Scott Alan. "Virtual League Baseball". AllGame. Archived from the original on November 15, 2014. Retrieved May 6, 2019.