Category:Computer science
The main article for this category is Computer science.
Subcategories
This category has the following 20 subcategories, out of 20 total.
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Pages in category "Computer science"
The following 200 pages are in this category, out of 209 total.
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- Cache (computing)
- Cache coherence
- Cellular automaton
- Character (computing)
- Checksum
- Closure (computer programming)
- Collision detection
- Complexity theory
- Component-based software engineering
- Computer assisted language learning
- Computer engineering
- Computer multitasking
- Computer number format
- Computer performance
- Computer vision
- Concatenation
- Concurrency (computer science)
- Constant
- Context (computing)
- Context switch
- Convolutional neural network
- Conway's Game of Life
- Copy-on-write
- Cryptography
- Cyclic redundancy check
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- Page cache
- Page replacement algorithm
- Parallel computing
- Parameter (computer science)
- Pattern
- Pattern language
- Pattern matching
- Peripheral equipment
- Physical Address Extension
- Pigeonhole principle
- Pointer aliasing (computer programming)
- Predictive Failure Analysis
- Process (computing)
- Process switching latency
- Programmer
- Pseudocode
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- Scilab
- Series acceleration
- Session (computer science)
- Side effect (computer science)
- Signed number representations
- Simultaneous multithreading
- Sinclair Research Ltd
- Sobig
- Software
- Software architecture
- Software engineering
- Space complexity
- Space-time tradeoff
- Speculative execution
- Stack (data structure)
- Stack machine
- Subset sum problem
- Synchronization (computer science)
- System of linear equations
- System requirements