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Crash Nitro Kart

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Developer(s)Vicarious Visions
Publisher(s)Universal Interactive Studios
Konami (Japan)
Artist(s)Charles Zembillas (character design)[1]
Joe Pearson (background design)[1]
Writer(s)Dan Tanguay (cinematic screenplay)[1]
Composer(s)Womb Music (Ashif Hakik and Todd Masten)[1]
SeriesCrash Bandicoot
EngineIntrinsic Alchemy
Havok Physics
Platform(s)PlayStation 2, Nintendo GameCube, Xbox, Game Boy Advance, N-Gage, Zeebo
ReleaseConsole and Game Boy Advance
NA November 11, 2003
EU November 28, 2003
AUS December 3, 2003
JP July 8, 2004 (PS2 & GC)
JP August 26, 2004 (GBA)[2][3][4][5]
NA July 28, 2004
EU June 30, 2004[6]
NA September 20, 2004[7]

Crash Nitro Kart is a 2003 racing video game developed by Vicarious Visions and published by Universal Interactive Studios (along with Konami in the Japanese release) for the PlayStation 2, Nintendo GameCube, Xbox, Game Boy Advance and N-Gage. It is the second Crash Bandicoot racing game behind Crash Team Racing. It is the ninth Crash Bandicoot game overall.



  • Crash Nitro Kart Instruction Booklet. Fresno, California, United States of America: Universal Interactive. 2003. 
  • Manzo, Mark (2003). Prima's Official Strategy Guide: Crash Nitro Kart. Roseville, California, United States of America: Prima Games. ISBN 0-7615-4408-9

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