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Game Boy Advance
1st generation Game Boy Advance
|Product family||Game Boy line|
|Type||Handheld game console|
|Generation||Sixth generation era|
|Retail availability||JP March 21, 2001|
NA June 11, 2001
PAL June 22, 2001
|Units sold||Worldwide: 81.51 million, all versions combined (as of September 30, 2010).|
Japan: 16.96 million
Americas: 41.64 million
Other: 22.91 million[source?]
|CPU||16.78 MHz ARM7TDMI|
8 or 4 MHz Z80 coprocessor
|Graphics||Custom 2D core|
|Best-selling game||Pokémon Ruby and Sapphire, 13 million combined (as of November 25, 2004)|
|Game Boy, Game Boy Color|
|Predecessor||Game Boy Color|
|Successor||Game Boy Advance SP (redesign/concurrent)|
Game Boy Micro (second redesign/concurrent)
Nintendo DS (successor)
The Game Boy Advance, commonly abbreviated as GBA, is a 32-bit handheld video game console. It was manufactured by Nintendo. The predecessors to the Game Boy Advance were the Game Boy and Game Boy Color. The Game Boy Advance was eventually succeeded by the Nintendo DS.
Game Boy Advance SP
The Game Boy Advance SP is one of the two Game Boy Advance variations, released in February 2003. It is similar to the original, but it has a "clamshell" design, meaning that it can be folded to open and close. The Game Boy Advance SP has a rechargeable battery, and it does not run on two AA batteries. The Game Boy Advance SP has a backlit screen, meaning it has a bright screen.
Game Boy Micro
The Game Boy Micro is one of the two variations of the Game Boy Advance. It is smaller than most handhelds and is designed to fit inside coin pockets. It retains a rechargeable battery and backlit screen from the Game Boy Advance SP. The Game Boy Micro removed compatibility with Game Boy and Game Boy Color games. It also is incompatible with the Nintendo e-Reader. The Game Boy Micro also has a removable face plate for alternative designs.
- Size: 50×101×17.2 mm (2×4×0.7 in)
- Weight: 80 g (2.8 oz)
- Processor: 32-bit 16.8 MHz ARM processor (ARM7TDMI)
- Colors: various
- Screen: 51 mm / 2 inches, backlit with adjustable brightness.
- Resolution: 240×160 pixels
- Battery: built-in rechargeable lithium-ion battery. It has up to five hours of battery life with top brightness and sound and eight hours with both features on default.
- Headphones: standard 3.5mm headphone jack
The Game Boy Micro has a switch on its right side to adjust the volume. If the player presses the L shoulder button, it can be used to adjust the backlit screen between five different brightness levels.
- "Consolidated Financial Statements" (PDF). Nintendo. 2004-11-25. p. 4. http://www.nintendo.co.jp/ir/pdf/2004/041125e.pdf#page=4. Retrieved 2007-11-11.
- Umezu, Sugino & Konno. Interview with Satoru Iwata. Nintendo 3DS (Volume 3 – Nintendo 3DS Hardware Concept) (Transcript). Iwata Asks. Nintendo. Assessed on 2011-03-07.
- Nintendo Game Boy Micro review". cNetUK. Retrieved on 08-20-09.