Sonic the Hedgehog
Sonic the Hedgehog is a Japanese platform video game series and media franchise created by Sega and featuring their mascot, Sonic. It is a series of fast platform games. Sonic is the main character. He is a bright blue hedgehog with supersonic speed. Usually, Sonic must stop the villain, Doctor Eggman's, plans for taking over the world. Sonic is often helped by his friends like Tails, Amy Rose, and Knuckles.
| Sonic the Hedgehog | |
|---|---|
| File:SonicSeriesLogo.png | |
| Genres | Platform |
| Developers | |
| Publishers | Sega |
| Creators | |
| Artists | |
| Platforms | List
|
| First release | Sonic the Hedgehog June 23, 1991 |
| Latest release | Sonic X Shadow Generations October 25, 2024 |
| Spin-offs | Sonic Boom |
The first Sonic the Hedgehog game was released in 1991. It was created by Sega's Sonic Team division after Sega wanted a new mascot character. This was because they wanted to replace Alex Kidd, and they wanted to compete with Nintendo's mascot, Mario. Its success made many sequels, and it helped Sega become one of the biggest video game companies during the 16-bit era of the early 1990s. The first major 3D Sonic game, Sonic Adventure, was released in 1998 for the Dreamcast. The first 3D Game is technically Sonic 3D Blast released on November 5, 1996 on the Game Gear.
The series made over $5 billion by 2014.[1] As of 2018, the series has sold 800 million copies. This includes free-to-play mobile game downloads.[2]
Reception and legacy
Sales
Sonic The Hedgehog Media
- Sonic Boom 2011 - Sonic Team 03 (cropped).jpg
Sonic the Hedgehog co-creators: programmer Yuji Naka (left) and artist Naoto Ohshima (right)
- Sega-Genesis-Mod1-Bare.jpg
The original Sonic the Hedgehog was released on June 23, 1991, for the Sega Genesis, boosting Genesis sales dramatically.
- Hirokazu yasuhara gdc 2018.jpg
Hirokazu Yasuhara (pictured in 2018) designed most of the Genesis Sonic games.
Few Sonic games were released for the Saturn. The cancellation of Sonic X-treme is considered a significant factor in the Saturn's commercial failure.
Sonic Adventure, the first major 3D Sonic game, was released for the Dreamcast in 1998
- A signing with mr takashi iizuka (Cropped 2).jpg
Takashi Iizuka, who directed the first three 3D Sonic games, has been the head of Sonic Team and Sonic's producer since 2010.
- Crush 40.JPG
Jun Senoue (left) and his band Crush 40 have composed music for most Sonic games since Sonic 3D Blast (1996).
- JaleelWhiteDec10.jpg
Jaleel White voiced Sonic in DIC Entertainment's three Sonic animated series.
- 9.8.12IanFlynnByLuigiNovi1.jpg
Ian Flynn has been a lead writer on Sonic the Hedgehog comics since 2006. He also contributed to other Sonic media, including the script for Sonic Frontiers (2022).
Sonic was the first video game character to have a balloon in the Macy's Thanksgiving Day Parade, which occurred in 1993. In the above time lapse of the 2012 parade, the balloon can be seen at the 46-second mark.
Note
- ↑ Sonic Adventure 2 Battle: 1.44 million in US,[62] 192,186 in Japan,[64] 100,000 in UK[65]
- ↑ Sonic Advance: 1.21 million in US,[62] 204,542 in Japan,[64] 100,000 in UK[65]
- ↑ Sonic Mega Collection: 1.38 million in US,[62] 72,967 in Japan[66]
- ↑ 4.0 4.1 4.2 Mario & Sonic series:
- Up until March 2011 – 19 million[84][85]
- Mario & Sonic at the London 2012 Olympic Games – 3.28 million[86]
- Mario & Sonic at the Sochi 2014 Olympic Winter Games – 65,377 in Japan[87]
- Mario & Sonic at the Rio 2016 Olympic Games – 430,033 in Japan[88]
- ↑ The Sonic franchise (including Mario & Sonic) had sold over 89 million units by March 2011.[84] In addition, Mario & Sonic at the London 2012 Olympic Games sold 3.28 million copies and Sonic Generations sold 1.85 million units as of March 2012, Sonic & All-Stars Racing Transformed sold 1.36 million units as of March 2013, Sonic Lost World sold 710,000 units as of March 2014, and Sonic Boom: Rise of Lyric & Shattered Crystal sold 620,000 units as of March 2015.[92][93][94][95] The iOS games Sonic & Sega All-Stars Racing (released June 23, 2011) and Sonic Jump (2012) sold over 16.7 million and 8.8 million paid downloads, respectively, as of 2013.[96] Sonic Mania (2017) sold over 1 million units as of March 2018.[97]
References
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ 62.0 62.1 62.2 62.3 62.4 Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ 64.0 64.1 Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ 65.0 65.1 Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ 69.0 69.1 Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).[dead link]
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Ben Parfitt (May 29, 2008). "Sonic rings mobile success". MCV. http://www.mcvuk.com/news/30705/Sonic-rings-mobile-success. Retrieved May 29, 2008.
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ 76.0 76.1 Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ 79.0 79.1 79.2 79.3 The Sonic franchise sold approximately 80 million units as of June 2011: See Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil). Additionally, Mario & Sonic at the London 2012 Olympic Games sold 3.28 million copies, Sonic Generations sold 1.85 million units by March 2012, Sonic & All-Stars Racing Transformed sold 1.36 million units by the end of March 2013, Sonic Lost World sold 710,000 units by March 2014, and Sonic Boom: Rise of Lyric/Sonic Boom: Shattered Crystal sold 620,000 units by March 2015. See Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).; Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).; Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).; and Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ 84.0 84.1 Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Sega/Nintendo (April 21, 2011). "London's Calling Mario & Sonic". Press release. http://www.sega.com/news/?n=5048. Retrieved April 21, 2011.)
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Ivan, Tom (February 5, 2010). "Sega Posts Decline In Nine Month Game Sales". Edge. Archived from the original on October 11, 2010. https://web.archive.org/web/20101011232625/http://www.next-gen.biz/news/sega-posts-decline-in-nine-month-game-sales. Retrieved April 20, 2010.
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).
- ↑ "Delivering Quality Games to Even More Customers" (in en). Annual Report 2013 (Sega Sammy Holdings). https://www.segasammy.co.jp/english/ir/ar2013/future/future_02.html. Retrieved July 22, 2018.
- ↑ Lua error in Module:Citation/CS1/Utilities at line 38: bad argument #1 to 'ipairs' (table expected, got nil).